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PokeHacker — Onset Version 2

Published: 2009-05-11 06:27:55 +0000 UTC; Views: 414; Favourites: 0; Downloads: 18
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Description I've decided my main hack won't be a hack anymore at all.

Instead, it's being made in RMXP using Kyledove's tiles.
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Comments: 7

video-boy-mal [2009-05-11 10:03:55 +0000 UTC]

Lazy boy taking the easy way out. XD

Murak: didn't you turn your mod into a sprite comic?

Mal: ..shut up. its a sprite comic, a story AND a mod. XD

Murak: regardless. you're focusing on the sprite comic for a while... kinda makes it look like you're taking the way out out until you get stuff working.

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PokeHacker In reply to video-boy-mal [2009-05-12 00:09:49 +0000 UTC]

Nah... this isnt necessarily easy. Still is going to take a lot of work for me.

👍: 0 ⏩: 1

video-boy-mal In reply to PokeHacker [2009-05-12 05:38:47 +0000 UTC]

In a sense its easier as making all sorts of new things work ingame is harder than telling rpg maker (or other thing) what to do.

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PokeHacker In reply to video-boy-mal [2009-05-12 06:05:42 +0000 UTC]

Yeah, true. But RPGMaker allows for me to do much more than a hack allows anyways.

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video-boy-mal In reply to PokeHacker [2009-05-12 06:08:11 +0000 UTC]

Ah, but the more impressive side of a hack is how much it actually changed from the original game and still works, no?

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PokeHacker In reply to video-boy-mal [2009-05-12 06:25:11 +0000 UTC]

True. But I've got so much in store for my games... and hacking them takes far too long. And the longer it takes, the less interest I have in it, therefore more unlikely I'll finish it.

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video-boy-mal In reply to PokeHacker [2009-05-12 06:31:41 +0000 UTC]

if you lose interest, simply pretend its already made and just pass it off as done...

its what *I* do. ^^

Murak: ...but then people will obviously notice and-

Mal: i never said it was going to work.

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