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Published: 2012-09-28 13:31:37 +0000 UTC; Views: 627; Favourites: 16; Downloads: 14
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Description
Done in C4D, rendered in Indigo.Related content
Comments: 10
doobdoobom [2012-09-29 13:01:49 +0000 UTC]
Fantastic! I wonder what technique did you used on this one.
👍: 0 ⏩: 1
kokolores123 In reply to doobdoobom [2012-09-29 20:16:02 +0000 UTC]
Thank you a lot!
It's actually a technique I found out by accident.
I started with long rectangles displaced by fractal noise, then I boole cut out normal rectangles by the displaced ones, so I had the noise inverted more or less.
I then wrapped the boole result along the splines of a very low poly skull I made.
This scene had 8,5 mio polygons due to it's hacky nature and needed 9 GB of ram to render in first place and crashed a lot while making it.
👍: 0 ⏩: 0
LuxXeon [2012-09-28 17:50:42 +0000 UTC]
Holy wow!! That's really amazing work. Great render too. Amazing.
👍: 0 ⏩: 1
kokolores123 In reply to LuxXeon [2012-09-29 20:09:43 +0000 UTC]
Thanks so much for all that kind feedback. Really cool when people can enjoy this stuff in detail.
👍: 0 ⏩: 0