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GlassLotuses — Maudie the Druid Tiefling

Published: 2018-04-20 00:03:38 +0000 UTC; Views: 514; Favourites: 42; Downloads: 0
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Description Tieflings are probably my favorite characters to draw. I really enjoyed drawing this commission. I've been enjoying doing these cell-shaded pieces.

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Comments: 3

ElissaKarminakria [2018-04-20 22:31:34 +0000 UTC]

Do you have good tutorials to recommand for cell-shading?  

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GlassLotuses In reply to ElissaKarminakria [2018-04-20 23:59:14 +0000 UTC]

Hmm I thought I had one favorited on Tumblr but I can't seem to find it. Honestly I carried over most of my knowledge of pixel art into how I execute my cell shading. I'll see if I can't make a tutorial at some point of how I do the cell shading but for the moment here's my process more or less written out: 
1. I start with my sketch, and then of course lineart, and flat color
2. Once I have my flat colors figured out I duplicate the layer. I then put that layer under my flat color layer and entirely fill it with exactly midtone gray. I believe this is the hexcode: #7e7a7c
3. I then duplicate the gray layer, labeling the top one "blush" and the bottom one "underlay".
4. I set the flat color layer and the blush layer to overlay
5. I airbrush on the "blush" layer with a mid-saturated pink hue (usually, depends on skin tone) in areas like the nose, mouth, shoulders, and fingers. (This isn't traditionally cell shaded, but a touch I like)
6. I then create a blank layer above the "underlay" layer and set it to clip mask or whatever the setting is in your particular program. I label this layer "shadow" I then choose what hue I want my shading to be, and then choose a very lightly saturated (mostly gray) version of that hue, slightly below the midline where the gray tone is. (hope that makes sense). And I fill in where I want my shading to go. 
7. I repeat step 6 but I label this layer "highlight" and choose a color opposite the hue of the shade, and slightly higher than midline. I then put this where I'd like the highlights to go. 
8. Once I'm satisfied with steps 6 and 7 I merge the highlight and shadow layers
9. I modify the "underlay" layer to be either a similar color to the highlight color, or a darker version of the shadow color depending on what I'm going for. 
10. I duplicate the highlight/shadow layer and then perform a gaussian blur on it. Depending on how it turns out I usually decrease the opacity on this layer. 
11. I then merge all my layers from lineart to underlay (I don't merge background layers). Make sure to make a copy of your art file before doing this, just so if you don't like it after you have a back up where all the layers aren't compacted.
12. I then duplicate the compacted layer and set the top layer to overlay. I then do a Gaussian blur on the top layer and decrease the opacity to about 20-30%

I hope that helps. I'll see if I can't find some time to throw together a cell shading tutorial. In the mean time, I find some techniques used by pixel artists to me somewhat helpful at least in how I think about cell shading, so perhaps look up some tutorials in that realm.

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ElissaKarminakria In reply to GlassLotuses [2018-04-23 08:45:33 +0000 UTC]

Many many thanks

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