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Published: 2010-03-28 17:00:18 +0000 UTC; Views: 29446; Favourites: 392; Downloads: 0
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Description
More worker-types:farmer, carrier, baker and a miller.
The miller was actually the first concept I did for The Settlers 7, hence the different style!
"Die Siedler 7" [link] / The Settlers 7" [link] by Bluebyte/Ubisoft finally hit the stands some days ago.
I did most of the character designs for the game and I'm planning on showing the big bunch of 'em here.
I'll start with some of the worker-types. These are some of the earlier concepts I did - now almost two years old.
A constructor, a ranger, a miner and charburner.
The kind of style and the bodytypes were already defined when I came to the project, so it's all a bit of a mix of my style and a style the guys at Bluebyte had in mind.
The biggest challenge was to keep the design simple and readable. It's so much easier to to a detailed, fancy look instead of a reduced design that works in a game like "The Settlers" - even zoomed out the characters have to be recognizable. I got a lot of helpful input from my A.D. Michael Filipowski about this.
Considering stuff like this, or the limitations of the 3D-realization and animations was completely new to me. But I grew into it after while I think.
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Comments: 19
CoffeeStainStudios [2010-04-21 14:49:33 +0000 UTC]
love the style of settlers nicely done
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katheb [2010-03-28 21:23:05 +0000 UTC]
The game looks neato~
I guess You are one of the people to thank for that eh~
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MarikBentusi [2010-03-28 20:04:50 +0000 UTC]
Lovely design and - what's most important - the figures are distinguishable by their shapes alone!
I especially like the baker, even his beard looks like a little bread to me
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ChristianNauck In reply to MarikBentusi [2010-03-29 08:35:41 +0000 UTC]
Haha, yeah, thats intended!
Thank you - finding interesting and different shapes was an important part of creating the characters - my AD really pushed me there!
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anjinanhut [2010-03-28 19:09:27 +0000 UTC]
die ganzen lagen stoff, schnΓΌre, schlaufen, knoten und knΓΆpfe machen richtig spass.
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ChristianNauck In reply to anjinanhut [2010-03-28 19:24:09 +0000 UTC]
Hihi, fein, danke!
Fies war immer (vielleicht nicht speziell hier nΓΆtig aber bei einigen anderen Figuren), dass ich keine grossen ΓberwΓΌrfe z.B. an den Schultern machen konnte, da die Figuren ja beweglich bleiben mussten.
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Katikut [2010-03-28 18:34:07 +0000 UTC]
Hehe, I'm working at Ubi This is funny. These characters are really cool.
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ChristianNauck In reply to Katikut [2010-03-28 19:24:48 +0000 UTC]
Hey, thank you! What's your job there?
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Krivio [2010-03-28 17:12:28 +0000 UTC]
it is really good work ,adore the style . I myself have something like this in progres now , but need refferances for danish clothing... to combine a cartoonish designe with oreginal clothing designe is some work
, thumbs up ! Keep up the awesome work
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