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#barrel #can #fuel #oil
Published: 2009-12-12 23:22:20 +0000 UTC; Views: 22988; Favourites: 164; Downloads: 6862
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Comments: 36
miguel61 [2021-11-01 09:10:03 +0000 UTC]
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thunderpwn [2016-06-26 10:16:39 +0000 UTC]
modifed the textures to something we could use in our game, posting them here since the source is yours, dont know if you want to add them to the pack but if others wants to use them they could. Hope this is ok Nobiax
github.com/thunderpwn/ET-Legacβ¦
github.com/thunderpwn/ET-Legacβ¦
github.com/thunderpwn/ET-Legacβ¦
github.com/thunderpwn/ET-Legacβ¦
and again a big THANX!!!
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Yughues In reply to thunderpwn [2016-06-26 11:47:01 +0000 UTC]
Of course I'm okay with that.
Nicea work on these textures.
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thunderpwn In reply to Yughues [2016-06-26 19:50:41 +0000 UTC]
well its your source in bottom , but thx to you I actually getting somewhere and are more and more making my own stuff too
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FantasyArt0102 [2015-08-29 15:39:20 +0000 UTC]
I used your wonderful stock hereΒ link
Thank you AgainΒ Β
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FantasyArt0102 [2015-06-22 08:20:28 +0000 UTC]
I used your stock hereΒ link Β
ThanksΒ Β
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Vodai [2013-10-22 10:30:09 +0000 UTC]
Hello,
I have used a few of your models (palm tree, conrete barrier and fuel can) for demos of our game engine.
www.digitalrune.com/Support/Blβ¦
www.digitalrune.com/Support/Blβ¦
Love your models and textures. Thanks for sharing!
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WCTse [2013-02-24 05:50:14 +0000 UTC]
Hello! I didn't use 3D objects, but I did use the preview image to help me create photomanip. Hope that's okay! Linked here [link]
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Yughues In reply to elmensajero [2013-01-17 08:19:12 +0000 UTC]
Not my best but thanks
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stevelois [2011-01-15 18:38:45 +0000 UTC]
Well, that will be very much appreciated
FYI, for floors, even 512*512 can look good in UT because you can blend other textures to make a unique looking materials. Most UT3 stock textures & even many UDK floor textures use a 512x512 resolution. You just have to know the Material Editor a bit.
I'm looking for a dark, square like floor texture because the map I'm building will use a sci-fi, techy theme & yours fir perfectly I'll look forward your next great textures pack
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stevelois [2011-01-15 07:15:45 +0000 UTC]
Hi,
I must say, after looking what you have done (textures & meshes), this is really a pro job in all. I like very much everything you just create so far, it's all stylish & look really awesome. I wish I had luck with the UDK to import the meshes & save them in a format I can import to UT3 Editor but many without success
But anyway, I have a request; I like very much the floor tiles in this picture. You use those tiles in various pics & I wanted to ask if you can make a package including them & other floor tiles if you have some, if you don't mind of course ?
The UT3 Editor as similar floor tiles but since I prefer yours, well, I thought that maybe you wont mind to distribute them like you did with your free textures pack ?
THX
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Yughues In reply to stevelois [2011-01-15 08:52:45 +0000 UTC]
this floor tiles is not a good one (only 512x512) but I can try to recreate it & to share it
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da-joint-stock [2010-10-26 01:03:41 +0000 UTC]
Would I be able to use the preview image for this pack as stock? I don't have a 3D program to open the OBJ file.
Kinda a silly question...
Dan
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Yughues In reply to da-joint-stock [2010-10-26 08:51:26 +0000 UTC]
Yes if you can do something with it
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da-joint-stock In reply to Yughues [2010-10-26 11:58:10 +0000 UTC]
Awesome!
No guarantees I'll actually use it now as I found another image that's works, but I'll keep it in mind. Thanks
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Kosai106 [2009-12-19 14:44:23 +0000 UTC]
2076 triangles is actually a lot for such an simple object.
Looks nice none-the-less.
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Yughues In reply to Kosai106 [2009-12-19 15:13:52 +0000 UTC]
"a lot" - I know that
but there are 3 big bumps and 2 caps on the top of the fuel can.
I already did a previous fuel can before -for a test- and I didn't use enough tris, it was not round and smooth enough.
So I decided to use moe tris on this one, but I know it'a bit too much
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Kosai106 In reply to Yughues [2009-12-19 20:38:27 +0000 UTC]
Yeah, those indents must take up a bit for sure.
But again, they look good. Nice work.
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polymorphic-stone [2009-12-13 18:19:44 +0000 UTC]
Whooooa 2076 tris only ?? great texturing !!
You should take a look at [link] .
It's a free procedural texturing tool. It's an old product, but very powerful and usable in commercial projects for free.
see ya
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Yughues In reply to polymorphic-stone [2009-12-13 18:29:31 +0000 UTC]
thank you
and thanks for the link
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